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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="structsl_1_1float3-members.html">List of all members</a>  </div>
  <div class="headertitle">
<div class="title">float3 Struct Reference</div>  </div>
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<p>Represents a 3D vector of floats for use on both the CPU and GPU.  
 <a href="structsl_1_1float3.html#details">More...</a></p>
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Collaboration diagram for float3:</div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a743014d582049c073cb43b17f48d212d"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#a743014d582049c073cb43b17f48d212d">float3</a> (float m_x, float m_y, float m_z)</td></tr>
<tr class="memdesc:a743014d582049c073cb43b17f48d212d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Constructor : Creates a <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> whose elements have the specified values.  <a href="structsl_1_1float3.html#a743014d582049c073cb43b17f48d212d">More...</a><br /></td></tr>
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<tr class="memitem:af92d385de18f01936eb5e00d30d5cb8c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structsl_1_1float3.html">float3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#af92d385de18f01936eb5e00d30d5cb8c">add</a> (<a class="el" href="structsl_1_1float3.html">float3</a> b)</td></tr>
<tr class="memdesc:af92d385de18f01936eb5e00d30d5cb8c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the addition of two <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>  <a href="structsl_1_1float3.html#af92d385de18f01936eb5e00d30d5cb8c">More...</a><br /></td></tr>
<tr class="separator:af92d385de18f01936eb5e00d30d5cb8c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a54fdc0aed926d49a0a22fe6e8fbdb375"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structsl_1_1float3.html">float3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#a54fdc0aed926d49a0a22fe6e8fbdb375">sub</a> (<a class="el" href="structsl_1_1float3.html">float3</a> b)</td></tr>
<tr class="memdesc:a54fdc0aed926d49a0a22fe6e8fbdb375"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the substraction of two <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>  <a href="structsl_1_1float3.html#a54fdc0aed926d49a0a22fe6e8fbdb375">More...</a><br /></td></tr>
<tr class="separator:a54fdc0aed926d49a0a22fe6e8fbdb375"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa34af726043fe2e2c432631dc693f20a"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#aa34af726043fe2e2c432631dc693f20a">divide</a> (float a)</td></tr>
<tr class="memdesc:aa34af726043fe2e2c432631dc693f20a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Divides the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> by a specified scalar value  <a href="structsl_1_1float3.html#aa34af726043fe2e2c432631dc693f20a">More...</a><br /></td></tr>
<tr class="separator:aa34af726043fe2e2c432631dc693f20a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae34c26ddcc1b59faae714cb9b3406039"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structsl_1_1float3.html">float3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#ae34c26ddcc1b59faae714cb9b3406039">multiply</a> (float a)</td></tr>
<tr class="memdesc:ae34c26ddcc1b59faae714cb9b3406039"><td class="mdescLeft">&#160;</td><td class="mdescRight">Multiplies the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> by a specified scalar value  <a href="structsl_1_1float3.html#ae34c26ddcc1b59faae714cb9b3406039">More...</a><br /></td></tr>
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<tr class="memitem:ae99108c7cc8cc37bd83c8fc5a2fa2964"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#ae99108c7cc8cc37bd83c8fc5a2fa2964">norm</a> ()</td></tr>
<tr class="memdesc:ae99108c7cc8cc37bd83c8fc5a2fa2964"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the length of the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>  <a href="structsl_1_1float3.html#ae99108c7cc8cc37bd83c8fc5a2fa2964">More...</a><br /></td></tr>
<tr class="separator:ae99108c7cc8cc37bd83c8fc5a2fa2964"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a534665134007f43b71c18f70663c3d00"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#a534665134007f43b71c18f70663c3d00">dot</a> (<a class="el" href="structsl_1_1float3.html">float3</a> b)</td></tr>
<tr class="memdesc:a534665134007f43b71c18f70663c3d00"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the dot product of two vectors.  <a href="structsl_1_1float3.html#a534665134007f43b71c18f70663c3d00">More...</a><br /></td></tr>
<tr class="separator:a534665134007f43b71c18f70663c3d00"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa9f4292a646cf5c7dc6b98328ccc7778"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structsl_1_1float3.html">float3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#aa9f4292a646cf5c7dc6b98328ccc7778">cross</a> (<a class="el" href="structsl_1_1float3.html">float3</a> b)</td></tr>
<tr class="memdesc:aa9f4292a646cf5c7dc6b98328ccc7778"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the cross product of two vectors  <a href="structsl_1_1float3.html#aa9f4292a646cf5c7dc6b98328ccc7778">More...</a><br /></td></tr>
<tr class="separator:aa9f4292a646cf5c7dc6b98328ccc7778"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:ad0da36b2558901e21e7a30f6c227a45e"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#ad0da36b2558901e21e7a30f6c227a45e">x</a></td></tr>
<tr class="memdesc:ad0da36b2558901e21e7a30f6c227a45e"><td class="mdescLeft">&#160;</td><td class="mdescRight">The x component of the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>.  <a href="structsl_1_1float3.html#ad0da36b2558901e21e7a30f6c227a45e">More...</a><br /></td></tr>
<tr class="separator:ad0da36b2558901e21e7a30f6c227a45e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa4f0d3eebc3c443f9be81bf48561a217"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#aa4f0d3eebc3c443f9be81bf48561a217">y</a></td></tr>
<tr class="memdesc:aa4f0d3eebc3c443f9be81bf48561a217"><td class="mdescLeft">&#160;</td><td class="mdescRight">the y component of the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>.  <a href="structsl_1_1float3.html#aa4f0d3eebc3c443f9be81bf48561a217">More...</a><br /></td></tr>
<tr class="separator:aa4f0d3eebc3c443f9be81bf48561a217"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af73583b1e980b0aa03f9884812e9fd4d"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsl_1_1float3.html#af73583b1e980b0aa03f9884812e9fd4d">z</a></td></tr>
<tr class="memdesc:af73583b1e980b0aa03f9884812e9fd4d"><td class="mdescLeft">&#160;</td><td class="mdescRight">the z component of the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>.  <a href="structsl_1_1float3.html#af73583b1e980b0aa03f9884812e9fd4d">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Represents a 3D vector of floats for use on both the CPU and GPU. </p>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a id="a743014d582049c073cb43b17f48d212d"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a743014d582049c073cb43b17f48d212d">&#9670;&nbsp;</a></span>float3()</h2>

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          <td class="memname"><a class="el" href="structsl_1_1float3.html">float3</a> </td>
          <td>(</td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>m_x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>m_y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">float&#160;</td>
          <td class="paramname"><em>m_z</em>&#160;</td>
        </tr>
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          <td>)</td>
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<p>Constructor : Creates a <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> whose elements have the specified values. </p>
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">m_x</td><td>value to assign to the x field.</td></tr>
    <tr><td class="paramname">m_y</td><td>value to assign to the y field.</td></tr>
    <tr><td class="paramname">m_z</td><td>value to assign to the z field</td></tr>
  </table>
  </dd>
</dl>

<p class="reference">Referenced by <a class="el" href="structsl_1_1float3.html#af92d385de18f01936eb5e00d30d5cb8c">float3.add()</a>, <a class="el" href="structsl_1_1float3.html#aa9f4292a646cf5c7dc6b98328ccc7778">float3.cross()</a>, <a class="el" href="structsl_1_1float3.html#ae34c26ddcc1b59faae714cb9b3406039">float3.multiply()</a>, and <a class="el" href="structsl_1_1float3.html#a54fdc0aed926d49a0a22fe6e8fbdb375">float3.sub()</a>.</p>

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<h2 class="groupheader">Member Function Documentation</h2>
<a id="af92d385de18f01936eb5e00d30d5cb8c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#af92d385de18f01936eb5e00d30d5cb8c">&#9670;&nbsp;</a></span>add()</h2>

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          <td class="memname"><a class="el" href="structsl_1_1float3.html">float3</a> add </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structsl_1_1float3.html">float3</a>&#160;</td>
          <td class="paramname"><em>b</em></td><td>)</td>
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<p>Returns the addition of two <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> </p>
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">b</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The second vector to add.</dd></dl>

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<a id="a54fdc0aed926d49a0a22fe6e8fbdb375"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a54fdc0aed926d49a0a22fe6e8fbdb375">&#9670;&nbsp;</a></span>sub()</h2>

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          <td>(</td>
          <td class="paramtype"><a class="el" href="structsl_1_1float3.html">float3</a>&#160;</td>
          <td class="paramname"><em>b</em></td><td>)</td>
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<p>Returns the substraction of two <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> </p>
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">b</td><td>The second vector.</td></tr>
  </table>
  </dd>
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<dl class="section return"><dt>Returns</dt><dd></dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#aa34af726043fe2e2c432631dc693f20a">&#9670;&nbsp;</a></span>divide()</h2>

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          <td class="memname">void divide </td>
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<p>Divides the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> by a specified scalar value </p>
<dl class="params"><dt>Parameters</dt><dd>
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<h2 class="memtitle"><span class="permalink"><a href="#ae34c26ddcc1b59faae714cb9b3406039">&#9670;&nbsp;</a></span>multiply()</h2>

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          <td class="memname"><a class="el" href="structsl_1_1float3.html">float3</a> multiply </td>
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<p>Multiplies the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> by a specified scalar value </p>
<dl class="params"><dt>Parameters</dt><dd>
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    <tr><td class="paramname">a</td><td>The scalar value</td></tr>
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<dl class="section return"><dt>Returns</dt><dd></dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#ae99108c7cc8cc37bd83c8fc5a2fa2964">&#9670;&nbsp;</a></span>norm()</h2>

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<p>Returns the length of the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a> </p>
<dl class="section return"><dt>Returns</dt><dd></dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#a534665134007f43b71c18f70663c3d00">&#9670;&nbsp;</a></span>dot()</h2>

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<p>Returns the dot product of two vectors. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aa9f4292a646cf5c7dc6b98328ccc7778">&#9670;&nbsp;</a></span>cross()</h2>

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<p>Returns the cross product of two vectors </p>
<dl class="params"><dt>Parameters</dt><dd>
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<dl class="section return"><dt>Returns</dt><dd></dd></dl>

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<h2 class="groupheader">Member Data Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#ad0da36b2558901e21e7a30f6c227a45e">&#9670;&nbsp;</a></span>x</h2>

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          <td class="memname">float x</td>
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<p>The x component of the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>. </p>

<p class="reference">Referenced by <a class="el" href="structsl_1_1float3.html#af92d385de18f01936eb5e00d30d5cb8c">float3.add()</a>, <a class="el" href="structsl_1_1float3.html#aa9f4292a646cf5c7dc6b98328ccc7778">float3.cross()</a>, <a class="el" href="structsl_1_1float3.html#aa34af726043fe2e2c432631dc693f20a">float3.divide()</a>, <a class="el" href="structsl_1_1float3.html#a534665134007f43b71c18f70663c3d00">float3.dot()</a>, <a class="el" href="structsl_1_1float3.html#a743014d582049c073cb43b17f48d212d">float3.float3()</a>, <a class="el" href="structsl_1_1float3.html#ae34c26ddcc1b59faae714cb9b3406039">float3.multiply()</a>, <a class="el" href="structsl_1_1Matrix3x3.html#a84fb8c73a36c61e00e5389a3d2d13cb7">Matrix3x3.multiply()</a>, <a class="el" href="structsl_1_1float3.html#ae99108c7cc8cc37bd83c8fc5a2fa2964">float3.norm()</a>, and <a class="el" href="structsl_1_1float3.html#a54fdc0aed926d49a0a22fe6e8fbdb375">float3.sub()</a>.</p>

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<h2 class="memtitle"><span class="permalink"><a href="#aa4f0d3eebc3c443f9be81bf48561a217">&#9670;&nbsp;</a></span>y</h2>

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<p>the y component of the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>. </p>

<p class="reference">Referenced by <a class="el" href="structsl_1_1float3.html#af92d385de18f01936eb5e00d30d5cb8c">float3.add()</a>, <a class="el" href="structsl_1_1float3.html#aa9f4292a646cf5c7dc6b98328ccc7778">float3.cross()</a>, <a class="el" href="structsl_1_1float3.html#aa34af726043fe2e2c432631dc693f20a">float3.divide()</a>, <a class="el" href="structsl_1_1float3.html#a534665134007f43b71c18f70663c3d00">float3.dot()</a>, <a class="el" href="structsl_1_1float3.html#a743014d582049c073cb43b17f48d212d">float3.float3()</a>, <a class="el" href="structsl_1_1float3.html#ae34c26ddcc1b59faae714cb9b3406039">float3.multiply()</a>, <a class="el" href="structsl_1_1Matrix3x3.html#a84fb8c73a36c61e00e5389a3d2d13cb7">Matrix3x3.multiply()</a>, <a class="el" href="structsl_1_1float3.html#ae99108c7cc8cc37bd83c8fc5a2fa2964">float3.norm()</a>, and <a class="el" href="structsl_1_1float3.html#a54fdc0aed926d49a0a22fe6e8fbdb375">float3.sub()</a>.</p>

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<h2 class="memtitle"><span class="permalink"><a href="#af73583b1e980b0aa03f9884812e9fd4d">&#9670;&nbsp;</a></span>z</h2>

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<p>the z component of the <a class="el" href="structsl_1_1float3.html" title="Represents a 3D vector of floats for use on both the CPU and GPU.">float3</a>. </p>

<p class="reference">Referenced by <a class="el" href="structsl_1_1float3.html#af92d385de18f01936eb5e00d30d5cb8c">float3.add()</a>, <a class="el" href="structsl_1_1float3.html#aa9f4292a646cf5c7dc6b98328ccc7778">float3.cross()</a>, <a class="el" href="structsl_1_1float3.html#aa34af726043fe2e2c432631dc693f20a">float3.divide()</a>, <a class="el" href="structsl_1_1float3.html#a534665134007f43b71c18f70663c3d00">float3.dot()</a>, <a class="el" href="structsl_1_1float3.html#a743014d582049c073cb43b17f48d212d">float3.float3()</a>, <a class="el" href="structsl_1_1float3.html#ae34c26ddcc1b59faae714cb9b3406039">float3.multiply()</a>, <a class="el" href="structsl_1_1Matrix3x3.html#a84fb8c73a36c61e00e5389a3d2d13cb7">Matrix3x3.multiply()</a>, <a class="el" href="structsl_1_1float3.html#ae99108c7cc8cc37bd83c8fc5a2fa2964">float3.norm()</a>, and <a class="el" href="structsl_1_1float3.html#a54fdc0aed926d49a0a22fe6e8fbdb375">float3.sub()</a>.</p>

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